I have the pleasure of sharing some of the work I did for the latest God of War, together with my friends and colleagues from Karakter Studio. It's been a blast and the years of hard work came trough exceptionally well, I think. Our team was responsible with fleshing out some of the environments and biomes of the game, as well as the props that populate them.
Presenting you the Team:
Floris Didden - Design Direction
Tobias Mannewitz - Design Direction
Vilius Petrauskas - Concept Designer
Robert Simon - Concept Designer