System Shock Remake has just been released and I'm pleased to share some of the designs I did for the game. I mainly worked on the levels and their contents, such as props and other things. This project was a long term collaboration with my fellow colleagues and friends, such as Evie Mansell, Robb Watters, Justin Keneally and Kevin Fox. As opposed to my past projects, most of the designs I did for Shock were done directly in Blender, which was a refreshing experience. I hope you'll Enjoy!